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KEVIN LACULLE
FREELANCE 2D/3D CG ARTIST
VIDEO GAMES & ANIMATIONS
29 YEARS OLD - AVAILABLE RIGHT NOW
ENVIRONMENT
A World to Build
TIDE Game : Timelapse 3dsMax, Maya, Photoshop, Substance Painter, UE4
Swamp's Spines
TIDE Game 3dsMax, Maya, Photoshop, Substance Painter, UE4
Castle's ruins
3ds Max, Maya, Photoshop, Substance Painter, Unreal Engine 4
BUILDINGS
Shjue Building
3dsMax Concept by Enigami
Post Apo Wall
3dsMax, Photoshop, Substance Painter, Unreal Engine 4
Building Ruins
3dsMax Concept by SloClap
PROPS
Weapons
3dsMax, Photoshop, Unreal Engine 4
TIDE : Around the Swamp
Small environment test with the props I made for Tide Game and some unused ones. 3ds Max, Maya, Photoshop, Substance Painter, Unreal Engine 4
TIDE : Small Plants
3ds Max, Maya, Photoshop, Substance Painter, Unreal Engine 4
TIDE : Mushrooms
3ds Max, Maya, Photoshop, Substance Painter, Unreal Engine 4
TIDE : Big Plants
3ds Max, Maya, Photoshop, Substance Painter, Unreal Engine 4
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